Legacy
of Svarog has been quite a ride. Development started about two and a half years
ago, on and off while I was still working full time as a 3D animator.
In
those two years:
· Our
basement office flooded – twice.
· We
had a data crash scare – Main development machine booted up with the words: "Operating System Not
Found." (Crisis averted thanks to this guy.)
· We
had two kids – 16 months apart.
But
today it looks better than ever. After just 33 days on Steam Greenlight we have
been Greenlit, we have a Kickstarter currently running and we will be attending
our first Indie Game show, The Boston Festival of Indie Games this Saturday. If
you are coming, check us out, we’ll be next to WGBH and down the row from my
wife’s former company: Turbine/WB games on the third floor with all the other
digital games.
Right
now my focus and time is 100% on developing Legacy of Svarog. While currently
we are playing around with company names we haven't established one quite yet,
but that will come by release date.
My wife
Coralee has been working on some concept art and recently made one of
Svarog. There will be a lot more to come
in the next few weeks. Stay tuned.
Follow Us:
No comments:
Post a Comment